Published by Electronic Arts
Available on Xbox 360, Playstation 3 and PC.

I worked with Lighting, post processing and effects on Bulletstorm. In my duties as a Lighting Artist I also tweaked and reworked shaders to get the final look. For more details, view my resume.

I worked together with our UI designer and animators to work out composition of the Main Title Screen. I also meshed and lit the scene.

© Tomas Lidström's Portfolio