So I need to update my portfolio. Started working on a scene, and this first post is posted about 10 hours in.
First mock up, with assets prepped for mudboxification.
Started sculpting
Tossed on a new rim light shader to see better and continued sculpting. Rearanging alot of stuff
More detailing
Tried baking it to a low res model. Looked like crap
Sculpted this far then decided to scrap the terrain and go with a modular approach insted, so today i’ve prepped a bunch of low res models for import to Mudbox. Will post progress when there is anything worth showing.