so built a wall, baked it and gave it a diffuse pass as well. I need to redo a few things and add the icky goo between the brick rocks and re-render it all but I’m calling this test a success cuz it turned out pretty cool.
Here’s a picture, rendered in maya. The true up side of having custom built bricks will be for the none-basic tileing textureing but rather building destruction and custom assets such as the tunnelopening in the scene.